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Island 2 (island2.wad)
for map01 of Doom II
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Author(s): Jason FarlowSP Doom II (map01) requires: GZDoom Reviewer: Black
Sentinel
"Ugghhhh!! Hulk-Imp SMASH!!!!!!!!!!!!!!!!!"
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"Sorry, Mr. Roarke and Tattoo got f...k'd up. Can I help
you die... QUICKLY?"
A sequel to the first Island, again, a tropical forest, but this time with a much larger indoor area. Plus it runs faster. My Review:
Well, after some time trrying to get this puppy to work after a
few crash issues, I was floored by the really well planned design of the
map. The baddies in here are a mix of custom-made and original monsters...
the custome-made ones were the REAL problem. The landscape looked fabulous
with an excellent use of ZDoom's slope feature and DECORATE lump. Sound effects
used in the map gave a real tropical feel to the map wioth the tunder and
the little birdies chirping away. Almost feels peaceful as it reminded me
of my excursion into Mexico. However, though it LOOKS serene at the outset,
the moment you see the first "Hulk" Imp shambling towards you (not to place
a wreath of flowers about your neck, mind you) all bets are off. I have
to detract a little from the points due to some missing textures that made
some of the computer terminals funky, but the rest of the work makes up for
it hands down.
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