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All of these codes work for Doom and Most should work for Doom2 (if not all of them)
The following codes can be used at the command line to personalize the game.
-EPISODE - Lets you start playing in the episode of your choosing (1,2 or 3) -FAST - Makes the monsters attack as fast as they do in
-RESPAWN - Makes the monsters come back to life after eight seconds -NOMONSTERS - Starts Doom without any monsters _LOADGAME - Loads a saved game identified by its slot number -CONFIG - Lets you load a configuration file other than DEFAULT.CFG,
-FILE - Adds the file of your choice to the list of WAD files
-WARP - Warps to episode x, level y -RECORD - Records your current game and saves it _PLAYDEMO - Plays the demo you specify
While in developer mode you will see some flickering dots at the bottom of the screen. These dots tell you how many frames per second (fps) the game is running at. One dot is 35fps, two is 25fps, three is 17fps, and four is 14fps
mode is engaged, you can take a screen shot of the ongoing action by pressing f1. Screen shots are saved in the Doom directory as PCX files. Each screen shot you take is automatically named DOOMxxx.PCX, where xxx will be an ascending number beginning with 000. Screen shots can be displayed and manipulated with any paint program that supports the PCX format such as the Paintbrush accessory of Microsoft Windows. December 31, 2003 - - This code was sent to me by David Shaw. The code is IDDT. Go into the map view (tab key) and type IDDT. This will bring you the full map. Type it again and it will show you every item in the game and the direction it is pointing in. Thanks David.
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