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Escape! - for Doom2 using the Legacy port.
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Author(s): Chris Antoni
SP Doom2 requires: Legacy Reviewer: Sematary
Other maps by this author
The Story
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My
Review: Hmmm, where to begin? I guess I'll begin with this. As noted in the text file, the shadowing is quite excellent in this map. It's one of the first things that jumps out at you. Also, the author used Legacy's ability to create depth through multiple floors to good effect. Very nice actually. Although, I think it makes it far too easy to snipe at the bad guys while you hide on a platform above them. Beyond that, well, I wouldn't both with this if I were a moderate or better player. The battles are easy and predictable. Normally, when you enter a room with four Barons you would pretty much expect to get your ass handed to you on a plate but because of the level design it didn't even pose a challenge. Also, as noted in the text file, the author spent about two weeks on this map. Unfortunately, it shows. While there are some very cool 3d effects and excellent lighting, it has very little in the way of cool architecture and for the most part is somewhat bland to look at. Nothing but the shadowing and the 3d floors really stand out. Everything else is just sort of there. I also noted some structural stuff - like in first underground room where there is some excellent shadowing going on with the torches, there are a fair amount of small and barely noticeable HOM's. They are not much more than an annoyance that is easily dismissed but would be even moreso if the battle that took place there had some measure of difficulty to it. Well, really, that's about it. It is an unremarkable map except for some cool 3d architecture. The gameplay might be challenging for a n00b. Anyone else will be pretty much bored and quit the level. I like the authors work, in fact, you can find more here: Infiltration Infiltration is the anithesis of this map. Everything this map wasn't, that map was. If you want a good feel for what this author is capable of, I suggest downloading that one.
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